GFDirectoryList/STDAFX.H
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
// Copyright (C) 1992‑1998 Microsoft Corporation
// All rights reserved.
#if !defined(AFX_STDAFX_H__17A2229F_431B_11D0_B88F_00C04FD7A0F0__INCLUDED_)
#define AFX_STDAFX_H__17A2229F_431B_11D0_B88F_00C04FD7A0F0__INCLUDED_
#define VC_EXTRALEAN // Exclude rarely‑used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxdisp.h>
#include <atlbase.h>
// You may derive a class from CComModule and use it if you want to override
// something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
// Developer Studio Object Model
#include <ObjModel\addauto.h>
#include <ObjModel\appdefs.h>
#include <ObjModel\appauto.h>
#include <ObjModel\blddefs.h>
#include <ObjModel\bldauto.h>
#include <ObjModel\textdefs.h>
#include <ObjModel\textauto.h>
#include <ObjModel\dbgdefs.h>
#include <ObjModel\dbgauto.h>
/////////////////////////////////////////////////////////////////////////////
// Debugging support
// Use VERIFY_OK around all calls to the Developer Studio objects which
// you expect to return S_OK.
// In DEBUG builds of your add‑in, VERIFY_OK displays an ASSERT dialog box
// if the expression returns an HRESULT other than S_OK. If the HRESULT
// is a success code, the ASSERT box will display that HRESULT. If it
// is a failure code, the ASSERT box will display that HRESULT plus the
// error description string provided by the object which raised the error.
// In RETAIL builds of your add‑in, VERIFY_OK just evaluates the expression
// and ignores the returned HRESULT.
#ifdef _DEBUG
void GetLastErrorDescription(CComBSTR& bstr); // Defined in API2Help.cpp
#define VERIFY_OK(f) \
{ \
HRESULT hr = (f); \
if (hr != S_OK) \
{ \
if (FAILED(hr)) \
{ \
CComBSTR bstr; \
GetLastErrorDescription(bstr); \
_RPTF2(_CRT_ASSERT, "Object call returned %lx\n\n%S", hr, (BSTR) bstr); \
} \
else \
_RPTF1(_CRT_ASSERT, "Object call returned %lx", hr); \
} \
}
#else // _DEBUG
#define VERIFY_OK(f) (f);
#endif // _DEBUG
// {{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__17A2229F_431B_11D0_B88F_00C04FD7A0F0__INCLUDED)
[END OF FILE]